In 2016, the worldwide video game industry generated over $91 billion in revenues, mostly through mobile platforms like the iPhone and iPad. With its reluctance to serve hardcore gamers, Apple may be leaving some money on the table -- but, perhaps, understandably so.
from AppleInsider - Frontpage News http://ift.tt/2oMHYVA
Why Apple should cater to 'serious' gamers - and why it probably won't
15:40 |
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment