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Why Apple should cater to 'serious' gamers - and why it probably won't

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In 2016, the worldwide video game industry generated over $91 billion in revenues, mostly through mobile platforms like the iPhone and iPad. With its reluctance to serve hardcore gamers, Apple may be leaving some money on the table -- but, perhaps, understandably so.

from AppleInsider - Frontpage News http://ift.tt/2oMHYVA

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